

As with spiriters, this isn't necessarily a good thing. In these games, the strength of one's will correlates to the potency of their magic. Many JRPGs talk up the power of feelings, but rarely is it so front-and-center as in Baten Kaitos. Said people get about with magical wings, one of many mystic gifts granted to them by the power of their hearts. The earth below was polluted by wicked gods, forcing the people to turn what hospitable land remained into floating islands. The Baten Kaitos games take place in a great sky. It's the player's responsibility to nurture the bond between themselves and their partner so they can grasp the spiriter's otherworldly might. Unlike most chosen ones, however, spiriters aren't necessarily good. According to legend, such people (dubbed "spiriters") can sway the world's future through the power of their pact. Both games cast their player as a Guardian Spirit, a being from another world bonded to the story's protagonist. Related: Tales of Arise: Trailer, Plot, Release Date & News to KnowĮven the means by which Baten Kaitos handles the concept of avatars is unusual. Or the part where the heroes escape from a candy prison by literally eating their way out. Or how everyone lives on flying islands because a whale dispersed into magical plushies. Its surface-level plot is simple, being about young heroes fighting an evil empire and their dark god. However, that description fails to account for its bizarre twists, like how said god has been chopped up into playing cards. In a genre saturated with repetitive "Power of Friendship" stories, this series deserves a Nintendo Switch re-release on the merit of its raw creative energy.īaten Kaitos is very different from the usual JRPG faire. However, while Symphonia was a surprisingly dark story hidden behind a colorful aesthetic, Baten Kaitos was an unpredictably phantasmagorical fable.
#Baten kaitos star series
The two-game series was, along with Tales of Symphonia, one of the big Namco-published RPGs for the GameCube. It is known for causing falls and blows, to which Robson adds compulsory transportation, emigration and shipwreck.Even by the standards of JRPGs, a genre infamous for extravagant plot-twists and fantastical environments, the Baten Kaitos series flew high above its contemporaries on wings of surrealist wonder. īaten Kaitos, 'the Whale's Belly', is a 3rd magnitude, topaz yellow star. Ebertin and Hoffman attribute versatility and a progressive spirit to its influence but if at all afflicted it indicates failures, fiascos, enmity and melancholia. Some sources state that it is a flushed yellow colour while Sir William Herschel, in 1783, recorded its colour as deep garnet. In fact it is a binary star, which accounts for its temporary invisibility and extreme irregularities. According to Bullinger, its name means 'the Rebel', for the star is a variable one which alternates its brilliance from 2nd magnitude to invisibility in the course of 332 days. The most remarkable star, however, is Mira, located in the neck, and so sometimes referred to as 'the necklace'. It has a similar unfortunate influence and has been noted by Ebertin and Hoffman to cause inhibition and This is another 2nd magnitude star which overtook Menkar in brilliance during the 19th century. Presently, the brightest star is Deneb Kaitos (from Al Dhanab al Kaitos 'the tail of the whale'), known by some as Difda. Its influence is unfortunate, associated with danger from beasts, disgrace, ill fortune and illness. įormerly, the most prominent star was Menkar, a bright orange, 2nd magnitude star on the monster's nose (from Al-Minkhar, 'the nose' or 'nostril'). This monster enlists its sons in an onslaught on the deep and a butchery of scaly creatures theirs will be a passion for ensnaring the deep with nets spread wide. As the last portion of the Fishes rises, appears the constellation of the Whale, pursuing Andromeda in heaven as on the Sea.
